![]() In a small cave with a pillar in it, there's a cache hidden next to the wall. Take a boat approximately south-west of Cotra (or continue west from the last cache, it's the second cave west from that shore) and check the caves. This cache is in a cave that you only get by boat. ![]() You can reach here by taking a boat directly south of Cotra, though you can also walk there through the Honeycomb west of Mertis. On the coast of Honeycomb, west of Mertis, you'll find a cache buried in the sand. Following the eastern wall will take you straight to the cache that's in a(n apparent) dead-end.Īrea south of Silvar is rumoured to be filled with undead and ogres. Taking a boat south from Fort Draco, land at the south-western corner and head west. You'll need a boat for either river to reach this one. You'll find a cache at the end of the tunnel. Head to the western side of the river from Fort Draco and head straight south, along the river. You can see only a part of it but it's there: in the screenshot, it's next to the party. This is one of the partially hidden ones, for it's concealed behind a rock. South-east of Fort Drake there's a tunnel with a cache at the end of it. If you head north of Formello and stay close to the eastern wall, you'll find this cache easily. You have to go explore the northern cave maze for this one. This is right next to Formello, in a corner of the east wall. You obviously need a boat.īats and lizards roam this area, though you should be especially wary of the parts west of Fort Draco that are inhabited by the wicked Aranea. In the south-western corner of Eastern Gallery, west of Cotra, there's an island. It's south-east of Fort Dranlon, and if you're early in the game, it's next to a bunch of slitherikai. This ought to be the last one on the main land area. There's another one north of Cotra, just behind the stream. You have to find this group of stalagmites and go to its dead-end (there's a group of spiders protecting it unless you already killed them). North-east of Cotra, there's a very sneakily hidden cache behind some rocks. That is, north of Fort Avernum and Silvar, in the midst of another set of stalagmites. It's right north following the wall from Fort Avernum, east of the first water pond, in the midst of stalagmites (spiky rocks). ![]() If you're the explorer type, you'll run into this one easily yourself. Goblins, giant rats and Nephilim roam the area. Hopefully this guide helps you, for on my first run I used quite a lot of time trying to find all the caches and secure the achievement for finding 40 of them.Įastern gallery is the very first large cave that you get to explore. ![]() If there's demand, I'll try to provide that information as well but for now only the locations are provided. I found them all on my first run, but thought about making the guide only recently, so I haven't noted what was in all the caches or what their required skill level was (except seldomly). In this guide, I will attempt to provide all their locations. You need at most a total skill level 12 in your party to be able to find and open all of them. Before opening, caches look like this:īefore you can open a cache, you need to have a sufficient level of Cave Lore (CL). You can only find caches on the world map. If relevant to the plot, I have hidden them, but screenshots might give something out regardless. Mind you, there are some (rather minor but still) spoilers in there. This should be okay, because the screenshots and descriptions will do the trick anyway. For areal division, I have used the general area in the map instead of the in-game messages about arriving into different areas. I will provide a list of caches in each area as well as screenshots. ![]() You might be just in for it for an achievement, or maybe you want to totally perfect your stats screen. As you hopefully know already, scattered all over Avernum are hidden caches filled with mostly minor treasures. ![]()
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